Tuesday, November 2, 2010

Call of Duty 5_-_World at War


World at War was the fifth game of the Call of Duty, features a more mature theme than previous installments. The game is also open-ended, as there are multiple ways to complete objectives. The gameplay of World at War shares several features with previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game's missions by providing cover fire, shooting down enemies, and clearing rooms for entry.

When playing Wii version of the game, instead of using a controller, as the Xbox 360 and the Play station 3 versions require, an optional gun-like expansion controller known as the wii zapper can be used. The Zapper, or Wii remote and Nunchuk, can be used to aim at targets to fire at them and simulate marksmanship.

includes a similar multiplayer experience to that which was established in Call of Duty 4 : Modern warfare . All versions of the game use a similar perk and ranking system and feature six different multiplayer modes, including team deatmatch and capture-the-flag.

The game also features a cooperative gampeplay mode with up to two

players via Split screen on consoles, or four players online, for the firs

t time in the franchise. The Wii version of the game does not include online co-op, but two players can play through a "squadmat

e co-op" mode which allows both players to experience the game through the same screen and point of view.

The minigame Nazi Zombies consists of 1–4 players fighting an unlimited number of waves of Nazi Zombies. Players can work together with other people to kill the zombies known as "co-op" mode either offline with two players or online with 2-4 players. The players gain points by injuring or killing the zombies or repairing boarded-up windows, which are used to remove blockages inside the bunker and to gain access to more useful weapons than the starting Pistol and unlock more rooms. Zombies continually break the windows to gain entrance and to find and kill the players; when all players die, the game is over.

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